From 5a6711dc5fc9d4e2fcd358f738527b869409dcba Mon Sep 17 00:00:00 2001 From: Jiawen Gong <jiawengong1112@gmail.com> Date: Tue, 5 Dec 2023 05:48:53 +0000 Subject: [PATCH] Update file week11.md --- docs/assignments/week11.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/docs/assignments/week11.md b/docs/assignments/week11.md index 8a4acf9..0801e85 100644 --- a/docs/assignments/week11.md +++ b/docs/assignments/week11.md @@ -32,21 +32,21 @@ The project explores the possibilities to create relief surfaces and three-dimen - 1. Save your 3D model in .STL + 1. Save your 3D model in .STL - 2. Import it in VCarve. + 2. Import it in VCarve. - 3. Fill in the section regarding your material (size and margins). + 3. Fill in the section regarding your material (size and margins). - 4. Material Setup —> Z position click on the left bottom corner in the diagram. + 4. Material Setup —> Z position click on the left bottom corner in the diagram. - 5. Toolbar click on : tool database —> choose the right tool for you or create a new one yourself. We used “foam end mill 5mm”. + 5. Toolbar click on : tool database —> choose the right tool for you or create a new one yourself. We used “foam end mill 5mm”. - 6. We changed the speed and feed of the foam tool we choose : (spindle speed: 1000 r.p.m) (feed rate 80%) (plunge rate 20mm/sec). + 6. We changed the speed and feed of the foam tool we choose : (spindle speed: 1000 r.p.m) (feed rate 80%) (plunge rate 20mm/sec). - 7. Create tool path: ROUGHING —> click on the roughing icon —> Limit Boundary “Material Boundary” —> Rough Strategy “Boundary Z level Raster X FINISHING —> click on Icon finishing under toolpath —> Limit Boundary “Model off-set 10mm” —> Area Machine Strategy “off-set/climb” + 7. Create tool path: ROUGHING —> click on the roughing icon —> Limit Boundary “Material Boundary” —> Rough Strategy “Boundary Z level Raster X FINISHING —> click on Icon finishing under toolpath —> Limit Boundary “Model off-set 10mm” —> Area Machine Strategy “off-set/climb” - 8. Save the toolpaths separately, ready for shotbot import. + 8. Save the toolpaths separately, ready for shotbot import. ### **3D MILLING WITH SHOPBOT** -- GitLab